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 Post subject: Re: A new platformer I'm working on
PostPosted: Wed Mar 10, 2010 6:44 pm 
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Joined: Thu Dec 21, 2006 5:16 pm
Posts: 2934
Title: Bowser Only, All Bombs, Dinal Festination
Content: Maps
Not yet. I was hoping I could decide on that when the person I commissioned the the main character sprite from got back to me, though she's taking an awful long time...

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 Post subject: Re: A new platformer I'm working on
PostPosted: Sat Mar 13, 2010 3:08 am 
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Joined: Thu Feb 26, 2009 10:24 pm
Posts: 737
Location: N.H.K.
Title: N.H.K.
Content: Maps
The way you described the world progression makes me think of Shadow The Hedgehog a bit mainly the triangular shape of it, Just something i thought was worth mentioning and the stat system reminds me of castle crashers. I don't know if you've played Borderlands ether but i think a statistic system like that would be interesting having 3 or so basic areas each with multiple abilities and improvement's and you would have to fully develop a certain skill before you could unlock the next.
Spoiler: show
__M1______M2_______M3
Sa1_Sb1__Sa1_Sb1___Sa1__Sb1
Sa1_Sb1__Sa1_Sb1___Sa1__Sb1
Sa1_Sb1__Sa1_Sb1___Sa1__Sb1
Sa1_Sb1__Sa1_Sb1___Sa1__Sb1

M=Main Sa=Sub A Sb= Sub b


Any-who just some of my thought's this sounds cool i hope it happens! :)

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 Post subject: Re: A new platformer I'm working on
PostPosted: Sat Apr 03, 2010 10:54 am 
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Title: Bowser Only, All Bombs, Dinal Festination
Content: Maps
So yeah...the spriter I commissioned has more or less...faded into obscurity I guess. I've waited for what, a month now? I finally messaged them, said they'd get back to me in another month or so...

I haven't put as much work into this as I'd like the past couple weeks but I intended on getting back to it soon. So yeah...anyone wanna take a stab at some player sprites? 16x16 or 24x24 please! (and if you make it mega man styled I will kill you)

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