Author Topic: [MOD] SMW Landmine Edition  (Read 5912 times)

Offline WK97

  • On the Bright Side: You came close to your record for damage healed as Medic
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Re: [MOD] SMW Landmine Edition
« Reply #15 on: November 29, 2009, 09:48:23 AM »
I'd be willing to help - sadly, I just reformatted my hard-drive so it will take me a bit.

Offline Pinonso

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Re: [MOD] SMW Landmine Edition
« Reply #16 on: December 14, 2009, 09:18:59 PM »
Yeah!
Military-SciFi-Futuristic Rulez  :twisted:  :twisted:  :twisted:  :twisted:

Offline Open

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Re: [MOD] SMW Landmine Edition
« Reply #17 on: December 14, 2009, 09:45:30 PM »
Just to let everyone know (I've forgot to post this), due to a slight error in the graphics folders, the next release has been delayed. It will now be a Christmas release (I'm still working on fixing the graphics folder up). Expect this within a few days of the 25th (before or after).
Dated 72dpiarmy projects] SMWLE (SMW Landmine Edition)
No current projects here... yet.
Free to do graphics/map requests for anyone, just PM me.

Offline Open

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Re: [MOD] SMW Landmine Edition
« Reply #18 on: February 20, 2010, 09:54:36 PM »
I'm back with good news: a big update to dedicate this revival of the mod.
I'm sorry, but I have not gotten screenshots to show the new changes. Download and change log on the first post.
To note, the first post has been completely redone for not only the new year, but the first update in awhile. Enjoy.

THIS MOD IS NOW REVIVED
Dated 72dpiarmy projects] SMWLE (SMW Landmine Edition)
No current projects here... yet.
Free to do graphics/map requests for anyone, just PM me.

Offline Muncher

  • Gettin' Into the Swing of Things
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Re: [MOD] SMW Landmine Edition
« Reply #19 on: March 21, 2010, 06:34:55 AM »
Now that I'm back on 72dpi after some inactivity, I'm re-offering my help for the MOD. =)