Author Topic: Sonic Genesis  (Read 11901 times)

Offline MC Jimmy

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Re: Sonic Genesis
« Reply #45 on: April 07, 2009, 02:39:53 PM »
You could take ideas from the sonic mod for 1.7.

Offline home32

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Re: Sonic Genesis
« Reply #46 on: April 08, 2009, 09:06:15 AM »
Quote from: "MC Jimmy"
You could take ideas from the sonic mod for 1.7.
I didn't even know that existed...

Offline Link901

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Re: Sonic Genesis
« Reply #47 on: April 08, 2009, 12:00:16 PM »
Jim, I think you mean 1.6, that's the only Sonic Mod I've got stuff from.
It was a project that unfortunately didn't get very far before it was abandoned, so there isn't much at all to it... also, a majority of it was rather poorly done.
I can give you some block suggestions from what was done in it though. For flipblocks, use a lo-res version of the tipping blocks from Chemical Plant Zone in Sonic 2. For breakable blocks, use the pipe caps from the same place. Powerup blocks could be a simple edit from the containers in the Sonic games. Just make the underside look like the visible weakpoint instead of the top and sides.
Not too sure what to do for enemies though. Do you think the armadillo enemy from Sonic 1 would work for one of the shelled enemies?
As for mode objects, coins would obviously be rings. Yoshi's Eggs could be Chaos Emeralds and the yoshis could be pedastals for them or something. The Sonic Mod used Robotnik, but that's just silly, especially if you decide to make a Robotnik skin.
As for powerups, the only somewhat decent changes were the 1up and Poison Mushroom, which were just Sonic and Robotnik's heads, and they really just looked weird.
You could probably use something like the leaping fireballs from that Marble whatever Zone in Sonic 1 for the podobo. (Keep wanting to type Marble Madness.)
As for skins, feel free to use my Sonic Battle skins if you want. They didn't look too bad, and I'd be happy to see them put to use for a change.

Offline home32

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Re: Sonic Genesis
« Reply #48 on: April 12, 2009, 11:53:27 PM »
Yes, I'm not completely dead... Yet.
I haven't done much since I last posted due to life and having one, but I hope I can get back on it soon...
I STILL NEED IDEAS!!!

Offline CARAPUCE

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Re: Sonic Genesis
« Reply #49 on: April 18, 2010, 01:46:28 PM »
hom many time before finich ?

Offline home32

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Re: Sonic Genesis
« Reply #50 on: June 05, 2010, 10:59:36 PM »
Holy shit, ppl still care? Ugh... :?
Maybe I'll continue if ppl ask me nicely.

Offline CARAPUCE

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Re: Sonic Genesis
« Reply #51 on: June 25, 2010, 02:57:27 PM »
Sonic Genesis IS FINISH ?

Offline home32

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Re: Sonic Genesis
« Reply #52 on: October 15, 2010, 05:48:15 PM »
Not even close. :lol:

Offline home32

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Re: Sonic Genesis
« Reply #53 on: February 14, 2011, 11:00:27 PM »
Holy penis! It's been at least a year since I've been here...
I might be coming back to this if anyone still cares.

Offline Madosuki

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Re: Sonic Genesis
« Reply #54 on: February 22, 2011, 12:09:12 AM »
I thought you died :P
Oh, come, lovely child! Come thou with me! For many a game I will play there with thee.

Offline home32

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Re: Sonic Genesis
« Reply #55 on: June 18, 2012, 06:28:53 PM »
I am died, I'm surprised this place still exists tbh. I doubt I'll be continuing this due to the fact that SMW hasn't been updated in like 2 years, and there doesn't seem to be much point. Although that new game the forum is developing looks interesting, maybe I'll dabble in that a bit.  ;)