Author Topic: Jared's Mega Man Completion Quest  (Read 4307 times)

Offline DarkAndroid

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Re: Jared's Mega Man Completion Quest
« Reply #30 on: January 02, 2009, 07:06:32 PM »
so, it's been a month.
how goes?
Quote
YOU JUST WENT AGAINST THE UNWRITTEN CODE OF /EEE/ HERE!
THAT IS WHAT YOU HAVE DONE!!!


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Offline Jared

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Re: Jared's Mega Man Completion Quest
« Reply #31 on: January 02, 2009, 10:04:01 PM »
uh

I gave up on 9 for a while.  It was driving me crazy.  So I'm playing other games right now.  Also MM&B is hard too.

Offline MrMister

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Re: Jared's Mega Man Completion Quest
« Reply #32 on: January 03, 2009, 04:30:03 PM »
So far I've beaten MegaMan 1-5, 7, 8, and 9. I'm working on 6 now.

As for the X series... Beaten X5, my fav... and that's it. lol

Offline EmThree

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Re: Holy hell.
« Reply #33 on: January 04, 2009, 04:45:46 PM »
Quote from: "LKA"
megaman 4 was the absolute worst. 5 following in terms of horrible but playable and doesnt insult your intelligence.

though 6 is great.

2 and 6 imo are the best in the classic series. I really disliked 5, I don't know why. 5 was the hardest though. 3 was good, but 4 and 5 were just mediocre and unimpressive. 6 really made up for that though, it had some kickass music.

Jared, who are you playing as in Mega Man and Bass? I tried to get all the CDs once, but failed haha.

Offline MrMister

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Re: Jared's Mega Man Completion Quest
« Reply #34 on: January 04, 2009, 08:26:58 PM »
IMO:
MegaMan 1 was proof of concept.
MegaMan 2 was a major improvement.
MegaMan 3 was perfect, same with MM9.
MegaMan 4 was trying a little to hard to make itself different, but still good.
MegaMan 5 was good, but very difficult and strange. (Protoman wtf?)
MegaMan 6 was excellent, not as good as 2, 3, or 9, but still good!
MegaMan 7 was decent try for the 16-bit era. Not bad but not stellar.
MegaMan 8 was great, but could've been WAY better.
MegaMan 9 was perfect, a return to form!

Looking forward to MegaMan 10 in 2.5d

Offline CaptainEagle

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Re: Jared's Mega Man Completion Quest
« Reply #35 on: January 04, 2009, 11:23:21 PM »
Real Difficulty Levels:

Mm1-10/10
mm2-7/10
mm3-8/10
mm4-3/10
mm5-1/10
mm6-5/10
mm7-2/10
mm8-4/10(Only because the levels feel endless)
mm9-9/10


for me anyway

Offline DarkAndroid

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Re: Jared's Mega Man Completion Quest
« Reply #36 on: January 05, 2009, 12:32:05 AM »
Quote from: "Mr Mister"
IMO:
MegaMan 1 was proof of concept.
MegaMan 2 was a major improvement.
MegaMan 3 was perfect, same with MM9.
MegaMan 4 was trying a little to hard to make itself different, but still good.
MegaMan 5 was good, but very difficult and strange. (Protoman wtf?)
MegaMan 6 was excellent, not as good as 2, 3, or 9, but still good!
MegaMan 7 was decent try for the 16-bit era. Not bad but not stellar.
MegaMan 8 was great, but could've been WAY better.
MegaMan 9 was perfect, a return to form!

Looking forward to MegaMan 10 in 2.5d
what? not satified with MM powered up?
Quote
YOU JUST WENT AGAINST THE UNWRITTEN CODE OF /EEE/ HERE!
THAT IS WHAT YOU HAVE DONE!!!


Life Scars : II

Offline Link901

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Re: Jared's Mega Man Completion Quest
« Reply #37 on: January 05, 2009, 12:13:01 PM »
Quote from: "DarkAndroid"
Quote from: "Mr Mister"
IMO:
MegaMan 1 was proof of concept.
MegaMan 2 was a major improvement.
MegaMan 3 was perfect, same with MM9.
MegaMan 4 was trying a little to hard to make itself different, but still good.
MegaMan 5 was good, but very difficult and strange. (Protoman wtf?)
MegaMan 6 was excellent, not as good as 2, 3, or 9, but still good!
MegaMan 7 was decent try for the 16-bit era. Not bad but not stellar.
MegaMan 8 was great, but could've been WAY better.
MegaMan 9 was perfect, a return to form!
Looking forward to MegaMan 10 in 2.5d
Oh oh oh, Mega Man RPG, done up like SMRPG on the SNES. :P

Offline CaptainEagle

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Re: Jared's Mega Man Completion Quest
« Reply #38 on: January 05, 2009, 04:02:49 PM »
Quote from: "Link901"
Quote from: "DarkAndroid"
Quote from: "Mr Mister"
IMO:
MegaMan 1 was proof of concept.
MegaMan 2 was a major improvement.
MegaMan 3 was perfect, same with MM9.
MegaMan 4 was trying a little to hard to make itself different, but still good.
MegaMan 5 was good, but very difficult and strange. (Protoman wtf?)
MegaMan 6 was excellent, not as good as 2, 3, or 9, but still good!
MegaMan 7 was decent try for the 16-bit era. Not bad but not stellar.
MegaMan 8 was great, but could've been WAY better.
MegaMan 9 was perfect, a return to form!
Looking forward to MegaMan 10 in 2.5d
Oh oh oh, Mega Man RPG, done up like SMRPG on the SNES. :P

I don't quite think megaman could work turn-based.

Offline eeliottheking

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Re: Jared's Mega Man Completion Quest
« Reply #39 on: January 05, 2009, 04:07:03 PM »
Quote from: "Mr Mister"
So far I've beaten MegaMan 1-5, 7, 8, and 9. I'm working on 6 now.

As for the X series... Beaten X5, my fav... and that's it. lol


personally i was disappointed with X5.  it was too easy for an X game and lacked some of the "extras" that X4 and X6 had.  personally i liked X4 the best because X6 had that retarded "OMG SAVE THE HUNTERS!!!!!!"  thing and i thought that it was stupid to give X zero's Z-Sabre if they were going to kill virtually all of its functionality.
Hi

Offline MC Jimmy

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Re: Jared's Mega Man Completion Quest
« Reply #40 on: January 05, 2009, 04:08:54 PM »
Quote from: "CaptainEagle"
I don't quite think megaman could work turn-based.
Battle Network silly... :P

Offline DarkAndroid

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Re: Jared's Mega Man Completion Quest
« Reply #41 on: January 05, 2009, 04:32:06 PM »
Quote from: "MC Jimmy"
Quote from: "CaptainEagle"
I don't quite think megaman could work turn-based.
Battle Network silly... :P
technically no, that doesn't count.
the closest that there's been to a turn based rpg like smrpg is probably one of the command mission games, due to the fact that it includes X
Quote
YOU JUST WENT AGAINST THE UNWRITTEN CODE OF /EEE/ HERE!
THAT IS WHAT YOU HAVE DONE!!!


Life Scars : II

Offline MrMister

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Re: Jared's Mega Man Completion Quest
« Reply #42 on: January 05, 2009, 06:47:13 PM »
Quote from: "eeliottheking"
Quote from: "Mr Mister"
So far I've beaten MegaMan 1-5, 7, 8, and 9. I'm working on 6 now.

As for the X series... Beaten X5, my fav... and that's it. lol


personally i was disappointed with X5.  it was too easy for an X game and lacked some of the "extras" that X4 and X6 had.  personally i liked X4 the best because X6 had that retarded "OMG SAVE THE HUNTERS!!!!!!"  thing and i thought that it was stupid to give X zero's Z-Sabre if they were going to kill virtually all of its functionality.
Plus Kenji Inafune didn't even KNOW about MegaMan X6, and now considers the game to be not canon.

Offline Tanuki

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Re: Jared's Mega Man Completion Quest
« Reply #43 on: January 06, 2009, 03:57:39 AM »
I prefer X6 over any other 32-bit X game, however I can't quite pinpoint what I don't like about X4.

Maybe it's just because I played X6 before X4-5, eh

Offline CaptainEagle

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Re: Jared's Mega Man Completion Quest
« Reply #44 on: January 07, 2009, 04:18:41 AM »
Quote from: "MC Jimmy"
Quote from: "CaptainEagle"
I don't quite think megaman could work turn-based.
Battle Network silly... :P

Battle network isnt turn based.

Its A CORPG