Author Topic: Save Converter (SNES emulation)  (Read 5333 times)

Offline Ryche

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Save Converter (SNES emulation)
« on: August 01, 2008, 08:38:18 PM »
Does anyone know of any way/program to change ZSNES savestates into SNES 9x savestates (.000, .001, etc)?

Thanks!

Also emulation warning just so people who don't like it/think of it oddly/w/e know what's up.
« Last Edit: August 02, 2008, 01:16:37 PM by Ryche »
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Offline lgb

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Re: Save Converter (EMULATION WARNING)
« Reply #1 on: August 02, 2008, 11:24:04 AM »
No need for an emulation warning. ROMs and .isos are banned though.

No need. SNES9x should read them just fine. If I recall right, you change the .zst to .000.

Twy, you can take out the spoiler tags now.
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Offline Ryche

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Re: Save Converter (EMULATION WARNING)
« Reply #2 on: August 02, 2008, 01:16:17 PM »
Quote from: "LGB"
No need for an emulation warning. ROMs and .isos are banned though.

No need. SNES9x should read them just fine. If I recall right, you change the .zst to .000.

Twy, you can take out the spoiler tags now.
1) I tried changing the .zst to .000, and SNES9x complained that it wasn't the right format. If this helps any, I'm trying to run a save from Final Fantasy VI (6).

2) Spoiler tags from my sig? Because there aren't any in my last post.
Pull something stupid like that with your sig again and you lose it forever.
~LKA

Offline eeliottheking

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Re: Save Converter (EMULATION WARNING)
« Reply #3 on: August 02, 2008, 08:37:09 PM »
Quote from: "Twyleiht"
Quote from: "LGB"
No need for an emulation warning. ROMs and .isos are banned though.

No need. SNES9x should read them just fine. If I recall right, you change the .zst to .000.

Twy, you can take out the spoiler tags now.
1) I tried changing the .zst to .000, and SNES9x complained that it wasn't the right format. If this helps any, I'm trying to run a save from Final Fantasy VI (6).

2) Spoiler tags from my sig? Because there aren't any in my last post.
what version of snes9x are you using?
Hi

Offline lgb

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Re: Save Converter (SNES emulation)
« Reply #4 on: August 04, 2008, 09:38:01 AM »
1. The SNES9x helpfile says something about it. I forget where.

2. Yes.

Edit: Read the file. It says to move the SNES9x save out of your save directory, put a zsnes save in the directory, then try to load a save state. First it'll check for the .000 file, then it'll look for any .zst or zs1/2/3... files that happen to be there.
Two52 is a small Shot icon.