Author Topic: *Semi-Complete* The Kirby Mod 2  (Read 21721 times)

Offline WK97

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*Semi-Complete* The Kirby Mod 2
« on: July 23, 2008, 03:00:45 PM »
« Last Edit: November 11, 2009, 05:17:57 PM by WK97 »

Offline WK97

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Re: The Kirby Mod 2
« Reply #1 on: July 23, 2008, 09:17:20 PM »
Bugs, Expansions, and Fixes:
Kirby Dreamland Tilest (Beta):
http://http://files.filefront.com/Dreamlandzip/;12013634;/fileinfo.html
font_small bug fix:


Save in the fonts folder.












...Do not delete this post, this will be updated everytime something is available...
« Last Edit: October 08, 2008, 09:40:54 PM by WK97 »

Offline talic

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Re: The Kirby Mod 2
« Reply #2 on: July 23, 2008, 09:58:48 PM »
Hi!
perhaps you should use a better TileSet, whit more Color like this images: http://kirby.classicgaming.gamespy.com/ ... star/maps/
"Check out the progres of my first Wario Mod for SMW 1.8b"

Offline DarkAndroid

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Re: The Kirby Mod 2
« Reply #3 on: July 24, 2008, 12:25:53 AM »
this post made no sense
« Last Edit: July 25, 2008, 08:54:28 PM by DarkAndroid »
Quote
YOU JUST WENT AGAINST THE UNWRITTEN CODE OF /EEE/ HERE!
THAT IS WHAT YOU HAVE DONE!!!


Life Scars : II

Offline WK97

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Re: The Kirby Mod 2
« Reply #4 on: July 24, 2008, 09:24:03 AM »
Starting to work on the Power-Ups.
Would you like the Power-Ups to be individial items? Or make them all Stars so you can't tell what Power-Up you get?

Offline yoshi_the_best

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Re: The Kirby Mod 2
« Reply #5 on: July 24, 2008, 09:32:53 AM »
Individual Ones.

Can I be a map maker if the mod is ready?

Offline WK97

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Re: The Kirby Mod 2
« Reply #6 on: July 24, 2008, 09:34:32 AM »
Quote from: "yoshi_the_best"
Individual Ones.

Can I be a map maker if the mod is ready?

Correction: The TILESET is ready, Interaction blocks aren't. But sure, I'll send you the mod. PLEASE don't start up the game until you make a map, or crashing happens.

Offline WK97

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Re: The Kirby Mod 2
« Reply #7 on: July 24, 2008, 04:23:09 PM »
Here's the current version of the Mod. Pretty, erm, basic.
Now would be the time for a good artist to come by to help us with the menus.
http://http://files.filefront.com/Kirby+Mod+2rar/;11203353;/fileinfo.html

Offline talic

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Re: The Kirby Mod 2
« Reply #8 on: July 24, 2008, 08:43:41 PM »
Quote from: "Water Kirby"
Here's the current version of the Mod. Pretty, erm, basic.
Now would be the time for a good artist to come by to help us with the menus.
http://http://files.filefront.com/Kirby+Mod+2rar/;11203353;/fileinfo.html
I want try it but i can download from that server.
Make a mirror plzz. ^_^
"Check out the progres of my first Wario Mod for SMW 1.8b"

Offline MC Jimmy

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Re: The Kirby Mod 2
« Reply #9 on: July 24, 2008, 09:41:46 PM »
I would help redo everything, and fix the hi-rez stuff we had, but I don't know. Last time I worked on this it was mostly me and nevea doing everything, and now that he isn't here, I can't rely on getting [good] help. Only gonna help if people actually post some stuff. Even if it's just skins, since we only had a couple that were lo-rez, and I'm sure we could borrow some of Pepe's if he lets.

Offline WK97

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Offline WK97

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Re: The Kirby Mod 2
« Reply #11 on: July 25, 2008, 11:07:25 AM »
More stuff..
Boomerang/Projectiles
Bomb/Projectiles
Shells/Projectiles

Hammer/Power-Ups

Offline KingPepe

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Re: The Kirby Mod 2
« Reply #12 on: July 25, 2008, 04:00:08 PM »
Quote from: "MC Jimmy"
I'm sure we could borrow some of Pepe's if he lets.
Go ahead, you can use them.

Quote from: \"JJames19119\"
Times today are just as bad what with the video game market being made up of 80% first person shooters that are 80% brown and 20% black and 100% bloom.

Offline WK97

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Re: The Kirby Mod 2
« Reply #13 on: July 25, 2008, 05:40:53 PM »
Updated BOMB due to a... MAJOR glitch...
Shell Dead.





I can't seem to get the bombs working... can anyone fix them?

Offline Agastya

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Re: The Kirby Mod 2
« Reply #14 on: July 25, 2008, 05:51:04 PM »
why are you leaving all the bomb images the same color?

good luck surviving if all of the players have bombs..