Author Topic: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING  (Read 121786 times)

Offline NeonJ

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #105 on: February 18, 2010, 07:34:54 PM »
Stop. Question time.

Is it actually possible to change a CPU's Skin/Team without actually activating another wiimote (SMWii) or using the other player's controls (SMW PC)?
It\'s-a Wii, Wario!

Offline JM Dragon

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #106 on: February 18, 2010, 07:47:25 PM »
Quote from: "NeonJ"
Stop. Question time.

Is it actually possible to change a CPU's Skin/Team without actually activating another wiimote (SMWii) or using the other player's controls (SMW PC)?
I won't be able to tell you about the Wii port (we don't take care of it here), but you do have to use the other players' controls to change CPU skins for regular computer ports.
 

Offline KnifeEyeAttack

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #107 on: February 22, 2010, 10:04:48 PM »
What is Megaman 72

Offline Ultra_Mario

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #108 on: February 22, 2010, 10:17:44 PM »
Quote from: "KnifeEyeAttack"
What is Megaman 72
72 megamans in 72dpiarmy and 72dpiarmy is a site made by a guy who's dead now.

Offline MrL

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #109 on: February 25, 2010, 05:12:16 PM »
I've tried to install Super Mario War on Ubuntu using this tutorial:

Code: [Select]
sudo apt-get install subversion

Change directory to where you want the source downloaded, then get it with:

svn co svn://svn.72dpiarmy.com/smw

change directory into the folder (should be called smw) and configure, make, and make install:

./configure
make
sudo make install
then you can just run super mario war with the command
smw

But I don't get the ./configure part. Please help

Offline Phaze

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #110 on: February 28, 2010, 02:26:27 PM »
How can I put the levels I made onto my wii

Offline JM Dragon

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #111 on: February 28, 2010, 02:47:38 PM »
Quote from: "Phaze"
How can I put the levels I made onto my wii

We don't take care of the Wii port here, so you won't get any official answer here. A few members here might be able to help you, but your best bet is to ask the people that made the port.
 

Offline WiiBoy

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #112 on: March 21, 2010, 11:52:08 PM »
Alright, know everyone's probably tired of talking about it here, but if all goes well this should be the last time it's brought up.
Is there an actual designated place to talk about the SMW Wii port? Not necessarily with Tantric (or whoever it was that ported it, thanks to them at any rate), though that would be a plus, but at the very least with people more familiar with the homebrew scene and other people playing the port?
I noticed eeliot had a sticky up about it, should we be hijacking that one with questions and concerns or making a brand new topic to discuss it?

Offline skinnyquiver

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #113 on: March 23, 2010, 08:29:29 PM »
Steps i have attempted to get the svn to compile on Kubuntu linux.

sudo apt-get install subversion build-essential libsdl1.2-dev libsdl1.2-dev libsdl-mixer1.2-dev libsdl-image1.2-dev libpng12-dev tofrodos

(used sudo -i to become root so all the following commands where ran as root)

cd /usr/src/
svn checkout https://supermariowar.googlecode.com/svn/trunk/
cd trunk/
chmod +x configure

(at this point i tried to run ./configure got a error. google searched it and found it to be a problem with the way linux sees
the return char so i ran)

fromdos configure
./configure

(Attempted to run make here but got a error (_src/FileList.cpp:57: error: ‘transform’ is not a member of ‘std’)
A little bit of google told me that this is due to a missing include so i)

nano _src/FileList.h

(below the #include <srting> line added #include <algorithm>)

make

(got another error _src/map.cpp:631: error: invalid conversion from ‘const char*’ to ‘char*’)
(after some more Google found that i needed to add const to this line)

nano _src/map.cpp

(added const to beginning of line 631)

make

(yet another error _src/path.cpp:99: error: ‘strcpy’ was not declared in this scope
_src/path.cpp:107: error: ‘strcat’ was not declared in this scope)
(more google found this to be another missing include)

nano _src/path.cpp
(added #include <cstring>)

make

(ok one step closer i think but yet another error

_src/ai.cpp:348: error: no match for ‘operator=’ in ‘itr = ((CPlayerAI*)this)->CPlayerAI::attentionObjects.std::map<_Key, _Tp, _Compare, _Alloc>::erase [with _Key = int, _Tp = AttentionObject*, _Compare = std::less<int>, _Alloc = std::allocator<std::pair<const int, AttentionObject*> >](itr)’
/usr/include/c++/4.4/bits/stl_tree.h:154: note: candidates are: std::_Rb_tree_iterator<std::pair<const int, AttentionObject*> >& std::_Rb_tree_iterator<std::pair<const int, AttentionObject*> >::operator=(const std::_Rb_tree_iterator<std::pair<const int, AttentionObject*> >&)

so i look at the code at this line and i am not understanding this error.

line 338: //Expire attention objects
line 339: std::map<int, AttentionObject*>::iterator itr = attentionObjects.begin(), lim = attentionObjects.end();
line 340: while(itr != lim)
line 341: {
line 342: if(itr->second->iTimer > 0)
line 343: {
line 344: if(--(itr->second->iTimer) == 0)
line 345: {
line 346: delete itr->second;
line 347:
line 348: itr = attentionObjects.erase(itr);
line 349: lim = attentionObjects.end();
line 350: }
line 351: }
line 352:root#

line 353: ++itr;
line 354: }


This looks to be a just a simple loop calling the function attentionObjects.erase and passing the value of the iterations of the loop but it has been a while since i have programmed in C so i am not sure what is going on with this section or why i am getting this error when i try to compile.

Any help with this would be appreciated

Thanks.
Linux Geek.

Offline videoman

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #114 on: May 17, 2010, 05:04:47 PM »
If I wanted to track major updates to SMW, where should I head? This is such a large forum, and I'm looking for the bugfix release of SMW 1.8.
--Videoman: the programmer in training

Offline Yoshi Skier

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #115 on: May 19, 2010, 08:16:20 PM »
Quote from: "videoman"
If I wanted to track major updates to SMW, where should I head? This is such a large forum, and I'm looking for the bugfix release of SMW 1.8.

Here's your place. Also go here for 1.8 beta 2.
Florian Hufsky, 1986~2009. Hopefully now he can see how sorely he is missed and all the lives he has touched.

Offline Shun Kazami

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #116 on: May 21, 2010, 01:04:16 AM »
With Level-Making,where are the RMB and LMB buttons???
Oh snap,if i would have these in SMW,the game will be Awesome,the best game ever!

Well.

Here\'s mah list:

Dan Kuso

Nemus (Bakugan)

Shun Kazami

Alpha Hydranoid (Bakugan)

Offline Rockerfrick

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #117 on: May 21, 2010, 01:50:45 AM »
Quote from: "Shun Kazami"
With Level-Making,where are the RMB and LMB buttons???

It's for erasing and putting tiles/objects/stuff/etc. respectively.
[smwstuff]914[/smwstuff]

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Offline Madosuki

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #118 on: May 21, 2010, 01:54:22 AM »
Quote from: "Rockerfrick"
Quote from: "Shun Kazami"
With Level-Making,where are the RMB and LMB buttons???

It's for erasing and putting tiles/objects/stuff/etc. respectively.
I would assume that "where are the.." means he doesn't kn ow where the buttons are on the cpu, just my guess.(If that is the case it means right/left mouse button)
Oh, come, lovely child! Come thou with me! For many a game I will play there with thee.

Offline Shun Kazami

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Re: NEW MEMBERS ASK YOUR QUESTIONS HERE ABOUT ANYTHING
« Reply #119 on: May 21, 2010, 06:19:27 AM »
Quote from: "WII!MAN"
Quote from: "Rockerfrick"
Quote from: "Shun Kazami"
With Level-Making,where are the RMB and LMB buttons???

It's for erasing and putting tiles/objects/stuff/etc. respectively.
I would assume that "where are the.." means he doesn't kn ow where the buttons are on the cpu, just my guess.(If that is the case it means right/left mouse button)



All right,thanks!
Oh snap,if i would have these in SMW,the game will be Awesome,the best game ever!

Well.

Here\'s mah list:

Dan Kuso

Nemus (Bakugan)

Shun Kazami

Alpha Hydranoid (Bakugan)