Author Topic: The custom mod.  (Read 6324 times)

Offline Slaw

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Re: J2mjucer's custom mod
« Reply #15 on: May 11, 2008, 06:04:52 AM »
You can use some of my custom tiles if you want. And I know you said you don't want too many working on this, so you don't have to include any of it if you don't want to. I'll PM you with it.
« Last Edit: May 11, 2008, 01:19:07 PM by Slaw »

Offline Chaos

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Re: J2mjucer's custom mod
« Reply #16 on: May 11, 2008, 11:09:07 AM »
Oh. Your tiles are in a completely different style than mine. x.x

Offline Slaw

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Re: J2mjucer's custom mod
« Reply #17 on: May 11, 2008, 01:20:37 PM »
I wouldn't be surprised if they were...
 :?:

Offline J2mjucer

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Re: J2mjucer's custom mod
« Reply #18 on: May 11, 2008, 02:02:25 PM »
Thanks Slaw, I spose I'll have to accept :D

Also thanks to Chaos :D

And Linkfox the mod doesn't realy have a theme, I'm just custom making everything, actually now with a wee bit help :D
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Offline Linkfox

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Re: J2mjucer's custom mod
« Reply #19 on: May 12, 2008, 10:26:02 AM »
Well, like I said, I'll gladly help make some maps for it if you want.

I'm thinking of making Sonic CD-style maps (i.e. you take a map, and you make a past version of it and two future versions. one is a bleak future, and the other is a bright future. I've done the past and bleak-future versions of 0smw, but I'm not sure how to do the bright-future version)

Offline Open

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Re: J2mjucer's custom mod
« Reply #20 on: May 12, 2008, 04:26:35 PM »
If you want help with any gfx making (not skins or maps) I could help.
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Offline Chaos

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Re: J2mjucer's custom mod
« Reply #21 on: May 12, 2008, 04:59:05 PM »
Quote from: "Linkfox"
Well, like I said, I'll gladly help make some maps for it if you want.

I'm thinking of making Sonic CD-style maps (i.e. you take a map, and you make a past version of it and two future versions. one is a bleak future, and the other is a bright future. I've done the past and bleak-future versions of 0smw, but I'm not sure how to do the bright-future version)
Also, there are Good Futures which we can make. However, I don't see this working in SMW.

Offline J2mjucer

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Re: J2mjucer's custom mod
« Reply #22 on: May 13, 2008, 12:47:32 PM »
Thanks Open! I'm not keeping to my lines realy am I?
New rules:
If you want to help you can,but it has to be 100% custom and I'll only include good stuff, also ask me
first and don't update the topic PM me with it, thanks :D

Anyway Open, you can help by doing some stuff in the eyecandy folder if you want to, if not then
well, I spose think of something and ask me :)
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Offline Linkfox

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Re: J2mjucer's custom mod
« Reply #23 on: May 14, 2008, 01:55:02 PM »
Quote from: "Chaos"
Quote from: "Linkfox"
Well, like I said, I'll gladly help make some maps for it if you want.

I'm thinking of making Sonic CD-style maps (i.e. you take a map, and you make a past version of it and two future versions. one is a bleak future, and the other is a bright future. I've done the past and bleak-future versions of 0smw, but I'm not sure how to do the bright-future version)
Also, there are Good Futures which we can make. However, I don't see this working in SMW.

No, I don't mean ones that teleport you to the Past and Future, I mean like seperate maps which are the same maps as each other, only in the past and future.

Unless you mean something else by you don't see it working in SMW?

Offline Open

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Re: J2mjucer's custom mod
« Reply #24 on: May 14, 2008, 03:15:30 PM »
Quote from: "Linkfox"
Quote from: "Chaos"
Quote from: "Linkfox"
Well, like I said, I'll gladly help make some maps for it if you want.

I'm thinking of making Sonic CD-style maps (i.e. you take a map, and you make a past version of it and two future versions. one is a bleak future, and the other is a bright future. I've done the past and bleak-future versions of 0smw, but I'm not sure how to do the bright-future version)
Also, there are Good Futures which we can make. However, I don't see this working in SMW.

No, I don't mean ones that teleport you to the Past and Future, I mean like seperate maps which are the same maps as each other, only in the past and future.

Unless you mean something else by you don't see it working in SMW?
I know what he is saying. I've seen it done on another game, much harder to do this on. Basically you have 4 maps.
1) The original map, every other map is based off.
2) the same map, but the map is in the past (more vegitated or something).
3) the same map, but in the furture, but everything is ruined-ish.
4) the same map (again), but in a future filled with goodness. Everything is in great condition.
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Offline Chaos

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Re: The custom mod.
« Reply #25 on: May 14, 2008, 05:12:41 PM »
I mean that we might not have enough tiles and crap. What are we gonna do about the unused tiles? Let's put extra decorations in them.

Offline J2mjucer

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Re: The custom mod.
« Reply #26 on: May 15, 2008, 03:03:05 PM »
I think Chaos means that he might not be able to do it because of the custom tlieset, am I right Chaos?
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Offline Chaos

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Re: The custom mod.
« Reply #27 on: May 15, 2008, 04:34:37 PM »
I mean, if we just make customized versions of the SMW tiles, we would have the same old tileset to work with. We can't do anything else.

Offline Linkfox

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Re: The custom mod.
« Reply #28 on: May 16, 2008, 09:31:36 AM »
Ohhhhhhhhh, now I get it. Yeah, I was kinda facing that problem myself with the good future version.

I'm gonna wait until 1.8 comes out, and then use it's multiple tilesets at once feature to make the maps, after I find the right tilesets.

Offline Chaos

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Re: The custom mod.
« Reply #29 on: May 16, 2008, 04:39:09 PM »
The tileset shouldn't be compatible with normal SMW if we want specific tiles for everything.