Author Topic: SMW 1.8 Beta 1 GFX Thread  (Read 7485 times)

Offline SMW Fan

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Re: SMW 1.8 Beta 1 GFX Thread
« Reply #60 on: May 19, 2008, 07:14:03 PM »
Quote from: "Big JM"
Wasn't sure where to put this:
Ani tileset fix:
(images)
You should also include the nippers, and some of Sgraff87's rips aren't there.

Offline Peardian

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Re: SMW 1.8 Beta 1 GFX Thread
« Reply #61 on: May 19, 2008, 08:06:25 PM »
Quote from: "SMW Fan"
Quote from: "Big JM"
Wasn't sure where to put this:
Ani tileset fix:
(images)
You should also include the nippers, and some of Sgraff87's rips aren't there.
Actually, the airship propellers do have four distinct frames. Look closely at the ones I and Big JM posted.
-Peardian-

Offline Sgraff87

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Re: SMW 1.8 Beta 1 GFX Thread
« Reply #62 on: May 19, 2008, 09:06:48 PM »
Exclude my propellers then. The correct ones were ripped already by Big JM. Just add the ones that he missed into the whole image.

Offline JM Dragon

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Re: SMW 1.8 Beta 1 GFX Thread
« Reply #63 on: May 19, 2008, 09:08:23 PM »
Quote from: "Sgraff87"
Exclude my propellers then. The correct ones were ripped already by Big JM. Just add the ones that he missed into the whole image.
In the recent fix, I used the ones posted by [s:2ht1wfz5](I believe) Link901[/s:2ht1wfz5]. The ones he posted had the right number of frames.

Nope, Peardian (at strikethough).