Nice maps I'm gonna download them now! errm lets see make a.... Comic like map! to get to other panels you teleport or something!
Name lifted from a Sega Genesis video game. It was a lot better in my head, but I'm still pretty happy with how it turned out. (Note that you don't warp between the panels, you walk between them a la the video game - but only when the On/Off blocks are set to Off. I did this because the CPUs wouldn't like it otherwise. It worked... a little.) It's kind of hard to tell what's going on, so here's the lowdown:
Panel 1 features an orange-hatted guy going "...". Panel 2 has a "BOM" explosion. Panel 3 has the same orange-hatted guy with a "!" in front of him. Panel 4 has a Bob-Omb just sitting there.
can You Make Some Of The Levels From Super Mario World?
Based off of one of the more iconic (for me, anyway) levels of Super Mario World. It's a pretty faithful adaption of the last part of the stage, with a few modifications to make it more SMWar-friendly. The pipe that would ordinary lead to the looooooooooooooooong fall now leads to the left side of the map, and some spikes are now floating around to replace the Boo Buddy rings. Since SMWar obviously doesn't have any water effects, I went the way of *whoever came up with this idea first* and made every tile besides the solid walls a "drop-down-and-jump-up" tile. The CPUs are actually pretty good at this map...
Another spur-of-the-moment idea. Most people enjoy creating symmetric maps, but what many don't know are the secrets behind their creation. Now, with this behind-the-scenes view, you can see how these maps are REALLY created.
To create a symmetrical map, one needs the giant machine in the middle, the Jacksplitter 3500. After acquiring it, the mapmaker then locates the area they want to turn symmetric and then places the Jacksplitter in the middle.
What ensues is rather chaotic. The spikes at the bottom of the machine start turning at full speed, digging into the ground. The ground then splits in two - occasionally, dirt and grass will slip off from the top of the hole, which the Jacksplitter converts into floating platforms. A red light will then shoot out of the gray lens at on the machine, copying the westernmost portion of the area into the machine. Inside, the area is flipped and then beamed out the other end, replacing whatever is on the western side (this is similar to any art program's copy-and-paste mechanics). Afterwards, the Jacksplitter closes up the ground so seamlessly that it appears that nothing had happened. (The floating platforms are then teleported elsewhere, to float aimlessly around the Mushroom Kingdom.)
All this to create a symmetrical version of the first level of Super Mario Bros. Doesn't seem worth it, does it?
(It IS in fact possible to get out of the area where the Jacksplitter blades are - just get into one of the notches in the dirt, then run outwards and curve in midair. It's tricky, but possible.
Also, what's really ironic is that this map would
be symmetrical, were it not for the floating platforms.)
Done for the Weekly Map Contest. It's basically a hilly wasteland with stone spikes, lava, floating blocks, and a secret tunnel underground. Here's the story behind it:
Welcome to the battlefield of the turning point of the Mushroom War. Fought between the Toads and Goombas, the battle was fought to determine who would rule the Mushroom Kingdom. The Toads won, and the Goombas fell back and regrouped. Eventually, they found Bowser, and the rest is history.
Now, the battlefield has turned into a desolate wasteland, with the ground and land features far from their former glory. Stray blocks have floated into the clearing, and, due to nearby earthquakes, gigantic stone spikes have shot up from the ground. The ground has cracked open, revealing a pit of bubbling magma. Despite these alterations to the battlefield, the Ice Blocks, used by both sides, are still intact, as is a Goomba-built transport underground. The entry pipe has been half-destroyed by time, although it is still active... as are the Goomba-built (albeit primitive) spike security system.
Who knows? Maybe it could become the site of another war... yours.
Twyleight, while I love Kirby Super Star to death (and will do the same to Ultra Star), I'll have to work on it later. I'm all mapped out, and besides, I can't really remember the level designs. However, I do think that the Great Cave Offensive, Gourmet Race, and Milky Way Wishes are the three most mappable games out of the group, so expect the map to be from one of those.