Tis' true. That's the same reason Stranded on an Island will never return in it's former glory. We're better off making an actual game that depics what happens in the several wars for 72. It also would seem to be easy to code, if only I can figure out how to switch to a different map in GM6 without losing the previous's maps data.
Hmm, hows that sound?
I mean Advance Wars style. I could probably program it, but I'll need some help, mainly with storyline stuff.