Author Topic: » How to create fan made content - New Members Please Read  (Read 26577 times)

Offline Link901

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Re: » How to create fan made content - New Members Please Read
« Reply #60 on: July 22, 2008, 05:38:51 PM »
I know that's what you meant.  I was pointing towards that topic for an explanation of the tiletypes in case anyone wasn't sure about them.

Offline MattTheSpratt

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Re: » How to create fan made content - New Members Please Read
« Reply #61 on: March 28, 2009, 05:58:55 PM »
Wow, I haven't visited this forum in quite a while.
Anyway, I'm having issues with custom music overriding. I could do it in the past, but now I just get silence when playing the level I have the override set to.
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Offline Open

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Re: » How to create fan made content - New Members Please Read
« Reply #62 on: March 28, 2009, 09:14:40 PM »
I'm having a glitch with one of my changes to the game. I change the race things, and they work fine, they do both animations, but then they dissapear. Then repeat. I have no idea why it does this. Any advice?
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Offline mamaluigi

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Re: » How to create fan made content - New Members Please Read
« Reply #63 on: July 02, 2009, 09:40:38 AM »
please help! how to change the frequency of hazards?
and how to make invisible blocks?

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Offline Madosuki

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Re: » How to create fan made content - New Members Please Read
« Reply #64 on: July 02, 2009, 10:05:48 AM »
Quote from: "mamaluigi"
please help! how to change the frequency of hazards?
and how to make invisible blocks?
freqency= "<" and ">" keys and on blocks pres "k" whn cursor is over thn thn chech the invisible option.
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Offline mamaluigi

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Re: » How to create fan made content - New Members Please Read
« Reply #65 on: July 02, 2009, 11:52:15 AM »
Quote from: "WII!MAN"
Quote from: "mamaluigi"
please help! how to change the frequency of hazards?
and how to make invisible blocks?
freqency= "<" and ">" keys

where are they?

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Offline Madosuki

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Re: » How to create fan made content - New Members Please Read
« Reply #66 on: July 02, 2009, 02:53:42 PM »
their the "," and "." keys :/
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Offline mamaluigi

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Re: » How to create fan made content - New Members Please Read
« Reply #67 on: July 02, 2009, 02:58:40 PM »
Quote from: "WII!MAN"
their the "," and "." keys :/
thanks,but i can't understand easily the invisible block one.would you tell me? i pressed i then k and nothing happened

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Offline Madosuki

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Re: » How to create fan made content - New Members Please Read
« Reply #68 on: July 02, 2009, 03:07:24 PM »
Quote from: "mamaluigi"
Quote from: "WII!MAN"
their the "," and "." keys :/
thanks,but i can't understand easily the invisible block one.would you tell me? i pressed i then k and nothing happened
Move your cursor (you know wht that is,right?) over a block and press the letter "k" then check the box that says invisible not all blocks have the invisible option only ? blocks, the 3 bounce blocks, and the brick..
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Offline Rockerfrick

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Re: » How to create fan made content - New Members Please Read
« Reply #69 on: July 04, 2009, 01:43:56 AM »
Quote from: "WII!MAN"
Quote from: "mamaluigi"
Quote from: "WII!MAN"
their the "," and "." keys :/
thanks,but i can't understand easily the invisible block one.would you tell me? i pressed i then k and nothing happened
...and the brick..

No, the bounce block. And also the flip block.
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Offline Madosuki

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Re: » How to create fan made content - New Members Please Read
« Reply #70 on: July 04, 2009, 01:51:21 AM »
Quote from: "Rockerfrick"
No, the bounce block. And also the flip block.
I know that i was just giveing examples, what kind of mapper would i be if i didnt know that?
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Offline flautose

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Re: » How to create fan made content - New Members Please Re
« Reply #71 on: May 03, 2010, 11:01:20 AM »
Since forum members or outside people can create and host their own packages as non officially made by SMW design staff we can rip off pictures from other games? such as new super mario DS?

I think the game should have at least two graphic interfaces (or better listing sprites under categories, such as the game they came from), as I see this works beautifully with the title sets, so basically what I mean is that the game is really fun, but not that beautiful, mostly because of some sprites! So, what I say is that the sprites must have a two quality standard, something like Snes/GBA fake 3-d and Nes-classic view. Do you plan to make some sprites better for some actions that other (such Diddy Kong can jump higher, or Yoshi float in air, kirby floating in air and those stuff, or is this just to much smash?) If you do so, it wouldn't be nice to put all those sprites on the garbage because of this addendum, unless those old ones only jump sprite are the ones set on the handicap settings, (even although I think it can become a lot funnier if they do have different abilities).

But the mostly important question can I rip the original images and resize them to fit the game? Well, in real Mario, sprites should grow up when with a red mushroom, Wouldn't there be need to making at least a bigger version of some Sprites (or something different in some of them, such as a bigger hat, head, etc?)

Offline .Henix.

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Re: » How to create fan made content - New Members Please Re
« Reply #72 on: May 03, 2010, 11:44:46 AM »
What you are saying here is possible with seperate GFX Packs. (I have more than 7) Also, tut for some people who don't like having to dig through all their skins to find their favorites:
Organizing Your Skins
Yes, I know digging through 100+ skins just to find your favorite is a pain in the arse. And that's what this tut is for. Organizing your skins is as simple as putting a specific number before the name, but after the author. (If the skin has a specific author, it will be before a underscore (_). Anything after that underscore is taken as the name of the skin.) Placing a number 0-9 after the _ will put your skin near the top of the list. 0 is top, (Use this ONLY if your skin's name does not have anything before this: smw. This can screw the game up and possibly crash it.) followed by 1,2,3 etc. You can also do this with maps, worlds, and other stuff that uses a selector.
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