Author Topic: Map Simplicity  (Read 9964 times)

Offline Chaos

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« Reply #15 on: November 10, 2007, 09:13:25 PM »
Quote from: "Gadouken"
YESSSSSS


though i am very guilty of complexity,
im going back to a simple style,




« Last Edit: December 31, 1969, 07:00:00 PM by Chaos »

Offline Jared

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« Reply #16 on: November 12, 2007, 08:12:19 AM »
I GIVE THIS TREAD A 1-UP

Will move to H^3.

Although I do enjoy a good divided map every once in a while.
« Last Edit: December 31, 1969, 07:00:00 PM by Jared »

Offline Agoat

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« Reply #17 on: November 12, 2007, 03:23:28 PM »
Funny thing is, I don't know how to layer. :(

(And the map I posted is called flatgrass.)
« Last Edit: December 31, 1969, 07:00:00 PM by Agoat »

Offline JM Dragon

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« Reply #18 on: November 12, 2007, 05:57:40 PM »
Quote from: "Agoat"
Funny thing is, I don't know how to layer. :(

(And the map I posted is called flatgrass.)

"y" key to change layers.
« Last Edit: December 31, 1969, 07:00:00 PM by Big JM »
 

Offline Chaos

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« Reply #19 on: November 13, 2007, 04:58:31 PM »
Actually, this is half correct.

People liked:

http://i17.tinypic.com/6x9v3wj.png

and it is complex.

Look at SMWFan's maps, they are complex, but people really like it.
« Last Edit: December 31, 1969, 07:00:00 PM by Chaos »

Offline JJames19119

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« Reply #20 on: November 13, 2007, 05:10:00 PM »
That's not complex. Not very anyway, did you even bother comparing that to the maps I showed?

Besides, it's certainly not perfect. It doesn't look half bad but it isn't all that great either. There's a few things it could definitely do without.
« Last Edit: December 31, 1969, 07:00:00 PM by JJames19119 »

Offline Chaos

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« Reply #21 on: November 13, 2007, 05:13:00 PM »
I know, Jungle Jumping is popular, why is Simplicity so important?

I know, you have free space and computers work well, but whats so great about simplicity?
« Last Edit: December 31, 1969, 07:00:00 PM by Chaos »

Offline JM Dragon

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« Reply #22 on: November 13, 2007, 06:33:32 PM »
Quote from: "Chaos"
I know, Jungle Jumping is popular, why is Simplicity so important?

I know, you have free space and computers work well, but whats so great about simplicity?

It's not really about simplicity as it is over-complexity.
« Last Edit: December 31, 1969, 07:00:00 PM by Big JM »
 

Offline Anonymous

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« Reply #23 on: November 13, 2007, 08:42:09 PM »
It is all opinion...in my opinion
My maps were complex when I had them and they got the most downloads looking through the SS rankings
And people liked them
« Last Edit: December 31, 1969, 07:00:00 PM by Anonymous »

Offline EmThree

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Re: Map Simplicity
« Reply #24 on: December 22, 2007, 10:34:29 PM »
Was that one with 4 rooms mine xD?

Offline JM Dragon

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Re: Map Simplicity
« Reply #25 on: December 22, 2007, 10:38:13 PM »
Quote from: "EmThree"
Was that one with 4 rooms mine xD?
Nope, it was Mr Mister's. Right click properties can tell that of people who use Imageshack.
 

Offline Chaos

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Re: Map Simplicity
« Reply #26 on: January 19, 2008, 05:54:30 PM »
I learned something from this topic. Now my maps are more basic and awesome. :D

Offline Raptomex

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Re: Map Simplicity
« Reply #27 on: February 17, 2008, 12:52:35 AM »
I agree 100% simple maps are much better and more fun to play.

Offline Raichu

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Re: Map Simplicity
« Reply #28 on: February 17, 2008, 08:10:48 AM »
Is this simple but fun?


I\'m a....


click on the pic to see what pokemon YOU are!

Offline NiGHTS

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Re: Map Simplicity
« Reply #29 on: February 18, 2008, 09:02:56 PM »
Quote from: "Sonnitude"
Is this simple but fun?


Its "not so" complex, although it isn't simple.
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Epic Win