Poll

Is my stuff Ok or meh?

OK
16 (88.9%)
Meh
2 (11.1%)

Total Members Voted: 18

Voting closed: February 22, 2008, 02:15:16 PM

Author Topic: General Guy's SMW content base: Now with a poll!  (Read 24649 times)

Offline General Guy

  • Lots of Free Time
  • ****
  • Posts: 2751
(No subject)
« Reply #30 on: November 10, 2007, 09:45:46 AM »
nice request, Chaos. I guess that this is my entry for the weekly map contest, too.

So that 's what happens when mario eats too many mushrooms...

On Drugs:


http://http://www.supersanctuary.net/srpgp/ffh2/215382

soo, thanks again for the request.
Also i do not think that MrMr is annoying. it is nice , in my opinion, to leave comments, so MrMr's behaviour is fine with me.
« Last Edit: December 31, 1969, 07:00:00 PM by General Guy »
Requiescat in pace Florian Hufsky.

                                                  A great mind and creative person left our world.

Offline General Guy

  • Lots of Free Time
  • ****
  • Posts: 2751
(No subject)
« Reply #31 on: November 10, 2007, 12:31:13 PM »
Oh, sorry for double post, but here is another map, inspired by super mario bros. 3
man, i really get bothered by that chasing sun, so here is finaly a place to

Dodge the sun:


http://http://www.supersanctuary.net/srpgp/ffh2/133855

have fun with that one :P
« Last Edit: December 31, 1969, 07:00:00 PM by General Guy »
Requiescat in pace Florian Hufsky.

                                                  A great mind and creative person left our world.

Offline Chaos

  • this title came sooner than the last
  • **
  • Posts: 3840
(No subject)
« Reply #32 on: November 10, 2007, 12:33:04 PM »
Where's the sun? :lol:

Make an upside down level.
« Last Edit: December 31, 1969, 07:00:00 PM by Chaos »

Offline General Guy

  • Lots of Free Time
  • ****
  • Posts: 2751
(No subject)
« Reply #33 on: November 10, 2007, 01:11:28 PM »
here it is, the complete anti-type to 0smw.

wms0:



http://http://www.supersanctuary.net/srpgp/ffh2/499975

An upside down level is dangerous, because if you fall down and out of the screen, you ll have to spend a penality-time above the screen and wait for your death.

but otherwise, the map is still fun ;)
« Last Edit: December 31, 1969, 07:00:00 PM by General Guy »
Requiescat in pace Florian Hufsky.

                                                  A great mind and creative person left our world.

Offline Tanuki

  • Global Moderator
  • Too Much Free Time
  • *
  • Posts: 1441
  • strawberry
(No subject)
« Reply #34 on: November 10, 2007, 01:35:55 PM »
Nice maps, I liked the Dodge the Sun map a lot.

Here's a request:

A circle nine Pyramid, as in in the inside of a pyramid with icy stuff instead of the usual things, pretty much an arctic pyramid.
Please only inside the pyramid, not outside.
« Last Edit: December 31, 1969, 07:00:00 PM by Jam »

Offline MrMister

  • Forum Moderator
  • Is probably Booman
  • *
  • Posts: 4091
(No subject)
« Reply #35 on: November 10, 2007, 02:30:42 PM »
GOOD MAPS, GENERAL GUY!!
« Last Edit: December 31, 1969, 07:00:00 PM by MrMister »

Offline General Guy

  • Lots of Free Time
  • ****
  • Posts: 2751
(No subject)
« Reply #36 on: November 10, 2007, 02:42:37 PM »
uhm yea, thank you, MrMr. =D

also tanuki, here is your pyramide... brrr, it is like

-30° in the Destert:


http://http://www.supersanctuary.net/srpgp/ffh2/751411

ua, i just get a cold just staring on that map , brrrr :P
« Last Edit: December 31, 1969, 07:00:00 PM by General Guy »
Requiescat in pace Florian Hufsky.

                                                  A great mind and creative person left our world.

Offline dorino

  • Too Much Free Time
  • *****
  • Posts: 3065
(No subject)
« Reply #37 on: November 10, 2007, 04:28:56 PM »
No reason to apologize for doubleposting in your own topic; A lot of posts could happen in the three hours inbetween those two, you might be on page 2 and no one will see your new map. :P


Also make another upside down map. That is fun xD
« Last Edit: December 31, 1969, 07:00:00 PM by dorino »

Offline General Guy

  • Lots of Free Time
  • ****
  • Posts: 2751
(No subject)
« Reply #38 on: November 13, 2007, 11:47:44 AM »
Quote from: "dorino"
No reason to apologize for doubleposting in your own topic; A lot of posts could happen in the three hours inbetween those two, you might be on page 2 and no one will see your new map. :P


Also make another upside down map. That is fun xD


nah, sorry. In my opinion, those are boring. wsm0 is the first and last inverted map i made, sorry.

But yea, i got my brackets removed today, and to honour that memorable event, i mapped this:

2 Jaws:


http://http://www.supersanctuary.net/srpgp/ffh2/527113

I took care of the decoration this time. While my former map, -30° in the desert, was way too overloaded for some people's opinions, i did not pour the whole tileset out over that one.

In fact, there is not much inside a mouth that you can decorate. just teeth, toothridge, spit, caries, enamel and last but not least a toothbrush.

I hope you have fun playin that map, it is rather difficult but also sometimes quite easy. just try it out if you'd like to :D

EDIT: My entry for the beat the clock contest:

Gabon's Home:


http://http://www.supersanctuary.net/srpgp/ffh2/11837
« Last Edit: December 31, 1969, 07:00:00 PM by General Guy »
Requiescat in pace Florian Hufsky.

                                                  A great mind and creative person left our world.

Offline General Guy

  • Lots of Free Time
  • ****
  • Posts: 2751
(No subject)
« Reply #39 on: November 18, 2007, 10:56:22 AM »
Kabumpa.

Also, here is a small pack of some more simple - designed maps i made. I hope you have fun playing those:

I start with one, that has a lot variety of plattforms, but that is my style. even, it is not overloaded.

Clubhouse:


http://http://www.supersanctuary.net/srpgp/ffh2/458997

Next is a more simplyfied version of Dodge the Sun!, which plays a lot better.
I highly recommend d-loading it:

Dodge the Sun! vol. 2:


http://http://www.supersanctuary.net/srpgp/ffh2/527955

Next one leads you into the empty depth of the big blue sea:

Deep Blue:


http://http://www.supersanctuary.net/srpgp/ffh2/824821

The next one shows, how easy plumbing can be.

Piranha's Playground:


http://http://www.supersanctuary.net/srpgp/ffh2/451893

In a dark cave underneath the mushroom kingdom is it all slippery:

Mossy Falls:


http://http://www.supersanctuary.net/srpgp/ffh2/56500

Last new one is Bowser's own Flagship. Time to invade it!

Invading Bowser's Flagship:


http://http://www.supersanctuary.net/srpgp/ffh2/111515

I hope you have fun with those maps and also leave a comment or request.

G-Guy over.
« Last Edit: December 31, 1969, 07:00:00 PM by General Guy »
Requiescat in pace Florian Hufsky.

                                                  A great mind and creative person left our world.

Offline Spider64

  • Almost Regular
  • ***
  • Posts: 160
(No subject)
« Reply #40 on: November 18, 2007, 11:15:56 AM »
i like your stuff  :D
« Last Edit: December 31, 1969, 07:00:00 PM by Spider64 »
[spoilers]http://forum.72dpiarmy.com/viewtopic.php?t=6782[/spoilers]My stuff

Offline MrMister

  • Forum Moderator
  • Is probably Booman
  • *
  • Posts: 4091
(No subject)
« Reply #41 on: November 18, 2007, 01:24:32 PM »
All great maps GGuy. :D
« Last Edit: December 31, 1969, 07:00:00 PM by MrMister »

Offline General Guy

  • Lots of Free Time
  • ****
  • Posts: 2751
(No subject)
« Reply #42 on: November 18, 2007, 03:05:13 PM »
Thanks for the nice comments.

Here is my entry for the factory themed map making contest:

Store for this and that:


http://http://www.supersanctuary.net/srpgp/ffh2/733166
« Last Edit: December 31, 1969, 07:00:00 PM by General Guy »
Requiescat in pace Florian Hufsky.

                                                  A great mind and creative person left our world.

Offline -Super Wario-

  • Gettin' Into the Swing of Things
  • **
  • Posts: 49
(No subject)
« Reply #43 on: November 22, 2007, 02:18:26 AM »
Hi, I just wanted to say that your maps are very good! :D I specially like Mossy Falls, I like very much how it looks and for some reason I hadn't thought of using the Ghost House beams on an underground level, but it looks really fitting! :D It looks more like a mine. I also like Deep Blue ;)
« Last Edit: December 31, 1969, 07:00:00 PM by -Super Wario- »

Offline General Guy

  • Lots of Free Time
  • ****
  • Posts: 2751
(No subject)
« Reply #44 on: November 22, 2007, 03:07:51 AM »
Thank you very much, I like your stuff,too by the way ;)
Unfortunately you cannot d-load those maps, but in a few days FFH is up again.

Stay tuned then, i might release another big map pack then ;)
« Last Edit: December 31, 1969, 07:00:00 PM by General Guy »
Requiescat in pace Florian Hufsky.

                                                  A great mind and creative person left our world.