Author Topic: The Suggestions Thread v2.5  (Read 80058 times)

Offline Anonymous

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« Reply #30 on: August 03, 2006, 08:18:01 PM »
Many might disagree with this, but I think we need more eye candy. I know gameplay > graphics but graphics are still important. Like instead of the 5up being a brown/orange mushroom going super fast, how about a golden mushroom with sparkle tracks while it moves? I mean, Im ok with the graphics, but more eye candy wouldn't hurt. And if there is going to be a work on the eye candy, I would like to contribute in any way.

(Its a little late for beta 3 suggestions but hey, worth a shot.)
« Last Edit: December 31, 1969, 07:00:00 PM by Anonymous »

Offline ZoDIaC

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« Reply #31 on: August 03, 2006, 08:23:42 PM »
Quote from: "Zash"
Many might disagree with this, but I think we need more eye candy. I know gameplay > graphics but graphics are still important. Like instead of the 5up being a brown/orange mushroom going super fast, how about a golden mushroom with sparkle tracks while it moves? I mean, Im ok with the graphics, but more eye candy wouldn't hurt. And if there is going to be a work on the eye candy, I would like to contribute in any way.

(Its a little late for beta 3 suggestions but hey, worth a shot.)

I was more like, ranting about the mystery mushroom effect >.>;;
If you get a go from the higher ups for the 5 up mushroom enhancement I won't get sad :P. Since a graphical enhancement of it wouldn't effect gameplay, unlike animations of the mystery mushroom.
« Last Edit: December 31, 1969, 07:00:00 PM by ZoDIaC »

Offline Jerubaal

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« Reply #32 on: August 03, 2006, 08:49:25 PM »
Ok, I know that scrolling levels is already on the list of things that won't be added. But what about multiple maps that are connected together?
« Last Edit: December 31, 1969, 07:00:00 PM by Jerubaal »

Offline Peardian

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« Reply #33 on: August 03, 2006, 09:04:22 PM »
You mean like multi-part maps? That might not work so well...

I'd also like to endorse the springboard suggestion. ;)
« Last Edit: December 31, 1969, 07:00:00 PM by Peardian »
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Offline Psuedo

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« Reply #34 on: August 03, 2006, 09:43:51 PM »
a moving backgrounds option for maps like Airships!
« Last Edit: December 31, 1969, 07:00:00 PM by Psuedo »

Offline Sgraff87

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« Reply #35 on: August 04, 2006, 02:27:47 AM »
Basically a box that looks like at the end of SMB3 levels. But a random powerup appears there and it visible. A player then can jump into it to collect the powerup. After so much time another powerup will appear. This idea can also be used another way. Basically there is an unlimited amount of a specific powerup in it. Players can jump in and collect the powerup whenever he wants.
« Last Edit: December 31, 1969, 07:00:00 PM by Sgraff87 »

Offline TimC

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« Reply #36 on: August 04, 2006, 03:15:56 AM »
How about a different sound effect for burning up? Because "Oww-owowowowowow" doesn't sound right when you're not Mario.
« Last Edit: December 31, 1969, 07:00:00 PM by TimC »

Offline YoshiMonarch7

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« Reply #37 on: August 04, 2006, 11:15:40 AM »
Dunno if it's been said already... An "All music packs" option.

(Yes, I've given up on getting the old system back, since obviously you people don't care enough about what other people think to do something about it.)
« Last Edit: December 31, 1969, 07:00:00 PM by YoshiMonarch7 »
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Offline wasabimario

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« Reply #38 on: August 04, 2006, 11:45:28 AM »
Quote from: "YoshiMonarch7"
Dunno if it's been said already... An "All music packs" option.

(Yes, I've given up on getting the old system back, since obviously you people don't care enough about what other people think to do something about it.)


Definitely agree!!!!
« Last Edit: December 31, 1969, 07:00:00 PM by wasabimario »

Offline Sgraff87

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« Reply #39 on: August 04, 2006, 12:00:15 PM »
I read the list and did not notice this.

Can we have ground that moves the player like one of those factory belts since they were featured in some of the games?
« Last Edit: December 31, 1969, 07:00:00 PM by Sgraff87 »

Offline Peardian

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« Reply #40 on: August 04, 2006, 12:08:44 PM »
Quote from: "Sgraff87"
Basically a box that looks like at the end of SMB3 levels. But a random powerup appears there and it visible. A player then can jump into it to collect the powerup. After so much time another powerup will appear. This idea can also be used another way. Basically there is an unlimited amount of a specific powerup in it. Players can jump in and collect the powerup whenever he wants.

You mean kinda like those clear ones in Super Mario World? :D I'd like that.
« Last Edit: December 31, 1969, 07:00:00 PM by Peardian »
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Offline Sgraff87

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« Reply #41 on: August 04, 2006, 12:31:25 PM »
Quote from: "Peardian"
You mean kinda like those clear ones in Super Mario World? :D I'd like that.


Not really, but I am fine with that idea also.
« Last Edit: December 31, 1969, 07:00:00 PM by Sgraff87 »

Offline Evil Eye Sigma [But]

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« Reply #42 on: August 04, 2006, 02:57:11 PM »
how about a blue stopwatch that speeds you up?
« Last Edit: December 31, 1969, 07:00:00 PM by Evil Eye Sigma [Bot] »

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Offline milua

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« Reply #43 on: August 04, 2006, 03:02:57 PM »
Quote from: "Sgraff87"
I read the list and did not notice this.

Can we have ground that moves the player like one of those factory belts since they were featured in some of the games?





No you can't do that but for now you can move the floore back and forth (cheaply)  But this idea is seconded!

oops I forgot to say i'm seconding this!  :oops:
« Last Edit: August 07, 2006, 06:31:53 PM by milua »
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Offline Sgraff87

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« Reply #44 on: August 04, 2006, 03:23:00 PM »
Quote from: "milua"
No you can't do that but for now you can move the floore back and forth (cheaply)


I was asking in a suggestion kind of way. I knew that the version right now was not compatible with that ability.
« Last Edit: December 31, 1969, 07:00:00 PM by Sgraff87 »