Author Topic: Mockup & Screenshots  (Read 19035 times)

Offline Marioman64

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« Reply #15 on: July 22, 2006, 10:16:04 AM »
i mean like,

use Black for floor/land/etc.
use Brown for destroyable landscape

AND MAKE THE BLOOD FLOW FURTHER! it doesn't flow far enough,
or make it so that it only seeps downward when it reaches as far down as possible
« Last Edit: December 31, 1969, 07:00:00 PM by Marioman64 »
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Offline MetalChao

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« Reply #16 on: July 22, 2006, 10:30:10 AM »
Is it currently possible to have more than one map and swap between them?
If not that's needed =P
« Last Edit: December 31, 1969, 07:00:00 PM by MetalChao »

Offline Marioman64

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« Reply #17 on: July 22, 2006, 03:09:32 PM »
Florian, can you post your progress in making this game as of now?

plz?
« Last Edit: December 31, 1969, 07:00:00 PM by Marioman64 »
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Offline Florian

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« Reply #18 on: July 22, 2006, 05:03:05 PM »
1. the blood physics will be completely rewritten
2. the player collision detection will be completely rewritten
3. pixelwar will be a singleplayer / two player cooperative game in the style of metal slug. just with more blood.

progress: none. i will have time working pixelwar this winter.
« Last Edit: December 31, 1969, 07:00:00 PM by Florian »

Offline zomby

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« Reply #19 on: July 22, 2006, 05:08:50 PM »
Quote from: "Florian Hufsky"
3. pixelwar will be a singleplayer / two player cooperative game in the style of metal slug. just with more blood.


Thank god it's Metal Slug!!! :D Nice idea, Flo. ;)
« Last Edit: December 31, 1969, 07:00:00 PM by zomby »

Offline Marioman64

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« Reply #20 on: July 22, 2006, 05:10:15 PM »
well, until the next release, we'll just keep making fun maps for the techdemo  :D

what's metal slug? is that like worms?
« Last Edit: December 31, 1969, 07:00:00 PM by Marioman64 »
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Offline zomby

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« Reply #21 on: July 22, 2006, 05:36:34 PM »
Quote from: "Marioman64"
what's metal slug? is that like worms?


No, it's not like "Worms". It's a 2d sidescrolling jump'n'run with big explosions and big boss enemies.

You can find more information on this nice fansite: http://http://mslugdb.com.
« Last Edit: December 31, 1969, 07:00:00 PM by zomby »

Offline Marioman64

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« Reply #22 on: July 22, 2006, 05:39:08 PM »
well, I want there to be a mode that is EXACTLY like the techdemo, cause it's fun

and will I be able to use a Joypad?
« Last Edit: December 31, 1969, 07:00:00 PM by Marioman64 »
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Offline zomby

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« Reply #23 on: July 22, 2006, 05:43:56 PM »
Quote from: "Marioman64"
well, I want there to be a mode that is EXACTLY like the techdemo, cause it's fun


I think there should be different game modes and you'll be able to choose between them.
« Last Edit: December 31, 1969, 07:00:00 PM by zomby »

Offline Evil Eye Sigma [But]

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« Reply #24 on: July 22, 2006, 08:17:54 PM »
were do you download this
« Last Edit: December 31, 1969, 07:00:00 PM by Evil Eye Sigma [Bot] »

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Offline Marioman64

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« Reply #25 on: July 22, 2006, 08:21:29 PM »
Quote from: "Booman77"
were do you download this


what? the techdemo?

http://tmp.72dpiarmy.com/PixelWar.rar

there ya go  :D

Shift is for shooting
« Last Edit: December 31, 1969, 07:00:00 PM by Marioman64 »
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Offline Florian

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« Reply #26 on: July 23, 2006, 06:43:49 AM »
* PixelWar probably won't have big boss enemies.
* A game mode like the techdemo might be added. It should be even easier than a metal slug style gameplay and thus might be the first thing i implement.
« Last Edit: December 31, 1969, 07:00:00 PM by Florian »

Offline Red Yoshi

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« Reply #27 on: August 16, 2006, 02:57:01 PM »
Quote from: "J-Rok"
Making a map for this game was hella simple!  Three minutes with MSPaint and I had a screenshot of Mega Man 3 that was good for PixelWarring!  Also, any game that lets me get ShadowMan's stage all bloody is a winner in my book.


Where can I download this game????? :?:  :!:
« Last Edit: December 31, 1969, 07:00:00 PM by Red Yoshi »
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Offline Florian

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« Reply #28 on: August 17, 2006, 03:07:01 AM »
move your eyes approximately 8 inches up.
« Last Edit: December 31, 1969, 07:00:00 PM by Florian »

Offline Jared

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« Reply #29 on: August 17, 2006, 08:35:54 AM »
Quote from: "Florian Hufsky"
move your eyes approximately 8 inches up.


I did that but now all I can see is the wall behind my monitor.  Is this a forum bug?
« Last Edit: December 31, 1969, 07:00:00 PM by Jared »