Author Topic: Source Code Repository  (Read 84600 times)

Offline Two52

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Source Code Repository
« on: November 15, 2006, 06:29:37 PM »
We have moved the smw source code to our own SVN repository!  The steps to get the source are a little different now.  First of all, you'll need an svn client instead of a cvs one.

On windows, TortoiseSVN is a good one: http://http://tortoisesvn.net

The repository url is: https://supermariowar.googlecode.com/svn/trunk/

No credentials required for read access.

The source code is released under GPLv2.

Update:
The 1.8 beta has been released so public access has been turned on for the project once again.  Start porting this to your platforms! :)

To get the 1.7 or 1.7 AFE source code, follow these links:
1.7 Source Code
1.7 April Fools Edition Source Code
« Last Edit: July 02, 2007, 04:01:02 PM by Two52 »

Offline Outrage

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« Reply #1 on: November 17, 2006, 01:30:23 AM »
Umm.. I'm not an advanced user. Can you explain me that in simple words?
« Last Edit: September 19, 2007, 01:31:44 AM by Outrage »

Offline Florian

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« Reply #2 on: November 17, 2006, 01:37:28 AM »
source code is hosted there.
« Last Edit: December 31, 1969, 07:00:00 PM by Florian »

Offline Outrage

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« Reply #3 on: November 17, 2006, 05:06:08 PM »
oh
« Last Edit: September 19, 2007, 01:31:56 AM by Outrage »

Offline Some Mac Guy

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« Reply #4 on: November 28, 2006, 12:26:40 PM »
With the server problems you expirienced over the weekend, you're probably aware, but if not, it's usually nice to know, that the svn is not working either through https:// as mentioned on the "getting the source" page, or svn:// as mentioned in this topic.
« Last Edit: December 31, 1969, 07:00:00 PM by Some Mac Guy »

Offline Two52

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« Reply #5 on: November 28, 2006, 02:12:10 PM »
Thanks, we'll check into it.
« Last Edit: December 31, 1969, 07:00:00 PM by Two52 »

Offline Florian

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« Reply #6 on: November 28, 2006, 02:17:27 PM »
works again.

svn:// is the way to go.
« Last Edit: December 31, 1969, 07:00:00 PM by Florian »

Offline ZoDIaC

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« Reply #7 on: December 20, 2006, 05:37:14 PM »
Sorry for posting in an old thread, but I have to thank you so much for the SVN. Pesonally I hate CVS repositories and SVN repositories are so much easier to use.
« Last Edit: December 20, 2006, 06:57:12 PM by ZoDIaC »

Offline Florian

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« Reply #8 on: December 20, 2006, 06:25:27 PM »
^^
« Last Edit: December 31, 1969, 07:00:00 PM by Florian »

Offline Ben Stehley

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« Reply #9 on: January 23, 2007, 05:29:26 PM »
What exactly do you mean, "GPL'ed"?
« Last Edit: December 31, 1969, 07:00:00 PM by Ben Stehley »

Offline Two52

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« Reply #10 on: January 23, 2007, 06:05:35 PM »
I changed that line to be more clear.  This means that the source code is released under the GNU General Public License (version 2).  Read more about it here: http://http://en.wikipedia.org/wiki/Gpl.
« Last Edit: December 31, 1969, 07:00:00 PM by Two52 »

Offline Dark Mario

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Question
« Reply #11 on: March 15, 2007, 07:02:23 PM »
What program would you recomend for editing and building the game
« Last Edit: December 31, 1969, 07:00:00 PM by Dark Mario »
[size=150]Places i found Super Mario War[/size]





Offline Tiptup300

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« Reply #12 on: March 15, 2007, 07:28:50 PM »
I believe he uses M$ Visual Studio 2007 Pro
« Last Edit: December 31, 1969, 07:00:00 PM by Tiptup300 »

Offline Two52

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« Reply #13 on: March 15, 2007, 07:51:07 PM »
I use Microsoft Visual Studio 2003, but included in the project are makefiles for linux and mac too.  So whatever platform you are most comfortable with.
« Last Edit: December 31, 1969, 07:00:00 PM by Two52 »

Offline Animefan122

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« Reply #14 on: April 20, 2007, 09:28:17 PM »
UHHH not to be dum but what dus it do
« Last Edit: December 31, 1969, 07:00:00 PM by Animefan122 »
[=[_]=]
[+[_]::]