Author Topic: Gdkn's SMW: SA Maps  (Read 7253 times)

Offline Kabukiguy

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Gdkn's SMW: SA Maps
« on: June 10, 2012, 10:02:54 PM »
Alright folks, lets get working.
original post:
"Castlevania 1-1"

Map Download

"Subcontinued"

Map Download

update 1:
"Contra 1-1"

Map Download

update 2:
"Kid Icarus  1-1"

Map Download

"Mario Bros. 1-1"

Map Download

"F-Zero - Big Blue"

Map Download

update 3:
"Zelda II 1-1"

Map Download

update 4:
"Donkey Kong Jr. 1-1"

Map Download
« Last Edit: June 17, 2012, 04:35:44 AM by Kabukiguy »
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Offline SsF

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Re: Gdkn's SMW: SA Maps
« Reply #1 on: June 10, 2012, 10:28:40 PM »
yeeeeesssss.  These look so awesome gad! Can't wait to play them!


Also please please PLEASE tell me that phanto is deadly.

Offline Kabukiguy

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Re: Gdkn's SMW: SA Maps
« Reply #2 on: June 10, 2012, 10:38:24 PM »
Quote from: "ssf"
yeeeeesssss.  These look so awesome gad! Can't wait to play them!


Also please please PLEASE tell me that phanto is deadly.

You bet your butt it is!
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Offline SsF

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Re: Gdkn's SMW: SA Maps
« Reply #3 on: June 10, 2012, 11:00:39 PM »
Quote from: "GDKN"
Quote from: "ssf"
yeeeeesssss.  These look so awesome gad! Can't wait to play them!


Also please please PLEASE tell me that phanto is deadly.

You bet your butt it is!

ohhhh yeeeaa.

Can't wait to play it and knock other people into it >:)

Offline JJames19119

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Re: Gdkn's SMW: SA Maps
« Reply #4 on: June 11, 2012, 06:05:07 AM »
I'm loving the new map resolution. That castlevania map looks amazing.

Offline Kabukiguy

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Re: Gdkn's SMW: SA Maps
« Reply #5 on: June 11, 2012, 04:43:06 PM »
Quote from: "JJames19119"
I'm loving the new map resolution. That castlevania map looks amazing.
yeah i just hope it plays like i intended it to. im still a little confused about foreground and background stuff in this new editor.
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Offline Blasted Landmark

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Re: Gdkn's SMW: SA Maps
« Reply #6 on: June 11, 2012, 07:34:05 PM »
Wow, something tells me that the Castlevania Stage will be included right away. Looks great.

Offline Kabukiguy

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Re: Gdkn's SMW: SA Maps
« Reply #7 on: June 12, 2012, 02:40:40 AM »
Contra 1-1

http://www.mediafire.com/?or8cw5bj2bdima8


Rollin out various NES levels
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Offline EON8ight

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Re: Gdkn's SMW: SA Maps
« Reply #8 on: June 12, 2012, 12:16:04 PM »
Quote from: "GDKN"
Quote from: "JJames19119"
I'm loving the new map resolution. That castlevania map looks amazing.
yeah i just hope it plays like i intended it to. im still a little confused about foreground and background stuff in this new editor.
Foreground means that when the player moves past foreground tiles, the player will be "behind" them. Background means the player will be in front of them.

Offline Kabukiguy

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Re: Gdkn's SMW: SA Maps
« Reply #9 on: June 12, 2012, 02:51:11 PM »
Quote from: "EON8ight"
Quote from: "GDKN"
Quote from: "JJames19119"
I'm loving the new map resolution. That castlevania map looks amazing.
yeah i just hope it plays like i intended it to. im still a little confused about foreground and background stuff in this new editor.
Foreground means that when the player moves past foreground tiles, the player will be "behind" them. Background means the player will be in front of them.
yes, i know that from the original editors, but with the new one I mean I'm more confused with how to tell if things are foregrounded or backgrounded.
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Offline Kabukiguy

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Re: Gdkn's SMW: SA Maps
« Reply #10 on: June 12, 2012, 05:14:37 PM »
and New NES maps

"Kid Icarus  1-1"

Map Download

"Mario Bros. 1-1"

Map Download

edit:
added a SNES map
"F-Zero - Big Blue"

Map Download
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Offline SsF

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Re: Gdkn's SMW: SA Maps
« Reply #11 on: June 12, 2012, 11:24:21 PM »
Quote from: "GDKN"
and New NES maps

"Kid Icarus  1-1"

Map Download

"Mario Bros. 1-1"

Map Download

edit:
added a SNES map
"F-Zero - Big Blue"

Map Download
oh man the mario bros. one gives me an idea for another map...

Offline Blasted Landmark

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Re: Gdkn's SMW: SA Maps
« Reply #12 on: June 12, 2012, 11:36:19 PM »
"F-Zero - Big Blue" okay, who hasn't thought of that!? It's downright genius  :shock:

Offline pikaguy900

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Re: Gdkn's SMW: SA Maps
« Reply #13 on: June 13, 2012, 12:10:31 AM »
EDIT: I redact my statement about the F-Zero map not looking good. It's kinda growing on me now! lol The others still look great.

I'd like to see more original maps, though! I mean, recreating other games' maps is neat, but fully-custom creations are also nice, y'know?
« Last Edit: June 13, 2012, 01:16:53 AM by pikaguy900 »

Offline SsF

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Re: Gdkn's SMW: SA Maps
« Reply #14 on: June 13, 2012, 12:18:03 AM »
Quote from: "pikaguy900"

I'd like to see more original maps, though! I mean, recreating other games' maps is neat, but fully-custom creations are also nice, y'know?
but you know we need as many good maps to put in the game as possible, so starting out with maps that are easy and quick to make will make it that much easier to get a good amount.

besides, if i remember right, many of the maps that  came with smw before were based off of other games maps. The generally make good maps to play around on.