Author Topic: Super Mario War: Stomp Arena pre-Alpha 3  (Read 10931 times)

Offline EON8ight

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Re: Super Mario War: Stomp Arena pre-Alpha 3
« Reply #30 on: October 11, 2012, 12:23:51 PM »
So... Perhaps you could use a hand from some other developers (and fans) ?
The main problem right now is that development is slowing down. The solution to that would be more help, but most people only want to make content as opposed to writing code. But if you know Java well, or know anyone who knows Java well and would like to help, I wouldn't hesitate to let them.

Advertising is not a problem. In fact, I'd rather not advertise until we have the game in a playable state (which it will be, hopefully soon) so SMW:SA doesn't get labeled as vaporware.

Offline mariokirbyssbm

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Re: Super Mario War: Stomp Arena pre-Alpha 3
« Reply #31 on: October 15, 2012, 12:12:12 AM »
Phoenixes truly are rare. I'm glad this is one. I remember the peak back then, everything was grand. Maps, mods, sounds, all kinds of content was being created by a thriving community in great numbers. Then...

I wish you luck in your endeavors, and hope that nothing impedes your progress.