I see. Well everyone makes mistakes so it's no biggie. This one works without any freezes so far, just so you know.
Here's some things I noticed about it that seem off.
[spoilers:80q6ci9m]1. Actions tab and Options tab have have no options when clicking on them.
2. The Fill Tool, Brush tool, and the Line tool have no description text.
3. (minor) The "Swap" option under frames has a -> arrow like it is supposed to have other options, but it doesn't.[/spoilers:80q6ci9m]
Also, some suggestions for future updates to the editor (though it might not mean much coming from a newbie skin maker) Spoiler'd in case you didn't want any for some reason.
[spoilers:80q6ci9m]1. For more user-friendly usage, perhaps instead of making people type in the name manually in the area below the pink rectangle, and then loading it, replace the "load" function with an "open" function and allow people to select a skin from the computer. Of course, there'd be a shortcut on the keyboard for it too and a prompt to allow you to save or not if the current skin had been edited.
2. Under the Edit tab, have a Redo and Undo option, that way it's easier for people to go back or forward. (Just in case there are small edits/changes that are hard to see and undoing might confuse them.)[/spoilers:80q6ci9m]
It's cool. You're making this for free and all so it wouldn't be very mature of me to really complain about it anyway.
Hey thanks man. I really enjoy getting feedback and constructive criticism.
I had an idea today, enable an option by default, that saves to a temporary skin every
change made to a skin, and call it ZZSkinEditor (in the Super Mario War map
editor there's something like this) This will be good because if the program crashes (of course I'm going to make my best efforts to avoid that) you'll have a back-up.
Yes, all the points you mentioned on the first part of your post are known and just the result of me releasing unfinished software. The way I do my menus with the graphics editable takes time for me cause I have to design every
menu instead of just generating it as I would with other programs. I was kinda following in SMW's footsteps here, making everything editable.
Redo I suspect will be easy for me to implement with my existing undo system. I'm actually embarrassed I didn't have it out yet. It will be in the next release.
A GUI for loading skins will certainly happen eventually (I just have never made a similar GUI for accessing all files in a directory)
And just to kinda indirectly explain some of my embarrassing mistakes here, I haven't really added anything since my last update. It'll sound like an excuse, but about a month after my last update, my personal life got very
dynamic and unstable. At one point I didn't even have possession of my computer. Things are pretty much good now (though I am a pretty busy guy)