Author Topic: SMW 1.8 Beta 2 Feature Requests  (Read 31818 times)

Offline SecretAgentJonathon

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #30 on: September 13, 2009, 10:57:15 AM »
Quote from: "mariokirbyssbm"
Also, any frozen people should be able t o be picked up and thrown at people in which both chars die.(frozen and the one hit) or death tiles. To just crush them, simply jump on him/her.

lol, pwn the other enemy by tossing it at them

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Offline mariokirbyssbm

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #31 on: September 13, 2009, 11:02:31 AM »
yep, then you could use it again or it would die.

Offline MC Jimmy

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #32 on: September 14, 2009, 05:20:48 PM »
Boomerang Sledgy. I think Mario Bros 3 had one on some levels where it was a big hammer bro throwing boomerangs.

Edit : You should have it set so everyone who's playing on sledgy mode is on a universal team because the CPUs only attack each other and the player you are, or have it set to do a 1player only version of it.

Offline Ultra_Mario

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #33 on: September 14, 2009, 05:38:33 PM »
achievements

Offline BPence89

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #34 on: September 14, 2009, 06:59:19 PM »
Multiple animated tilesets, for the convenience of those who want to make customs.

drchink

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #35 on: September 14, 2009, 08:55:13 PM »
how about a feed baby yoshi mode? where u carry a baby yoshi around and eat other players? maybe stomp characters or apples can appear that you can eat?

Offline Ultra_Mario

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #36 on: September 14, 2009, 09:20:31 PM »
Quote from: "drchink"
how about a feed baby yoshi mode? where u carry a baby yoshi around and eat other players? maybe stomp characters or apples can appear that you can eat?

Offline SecretAgentJonathon

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #37 on: September 14, 2009, 09:59:48 PM »
Quote from: "Ultra_Mario"
Quote from: "drchink"
how about a feed baby yoshi mode? where u carry a baby yoshi around and eat other players? maybe stomp characters or apples can appear that you can eat?

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Offline mariokirbyssbm

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #38 on: September 14, 2009, 10:12:10 PM »
Quote from: "SecretAgentJonathon"
Quote from: "Ultra_Mario"
Quote from: "drchink"
how about a feed baby yoshi mode? where u carry a baby yoshi around and eat other players? maybe stomp characters or apples can appear that you can eat?

Mama Luigi!!!

Off Topic: I Just Quoted   MAMA LUIGI :P




On Topic: The Explosions Of eggs in yoshis eggs modes should be dependant on the color of the egg. Red equal normal, Blue freezes within a small radius, Yellow Brings 2-4 Lightning bolts from 3-5 tiles above, down. and green could maybe, Poison people? maybe turn them a Purple-Green and make them die after 5-10 seconds?....


EDIT: Poisoned People Would Have A Skull And A Timer of 5-10 Seconds on it hovering above the Character.

Offline Rockerfrick

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #39 on: September 16, 2009, 04:14:09 AM »
The Explosions Of eggs in yoshis eggs modes should be dependant on the color of the egg. Red equal normal, Blue freezes within a small radius, Yellow Brings 2-4 Lightning bolts from 3-5 tiles above, down. and green could maybe, Poison people? maybe turn them a Purple-Green and make them die after 5-10 seconds?....


EDIT: Poisoned People Would Have A Skull And A Timer of 5-10 Seconds on it hovering above the Character.[/quote]

Good thing about egg explosions.

And about the poison thing, you should have an option to set how many seconds a poisoned player will die after eating the poison mushroom, or you can just set it in instant ;)
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Offline cobra commander

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #40 on: September 17, 2009, 04:44:41 PM »
how about baby yoshi is an item and once you feed it enough you can ride him like the kuribo shoe

Offline mariokirbyssbm

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #41 on: September 17, 2009, 07:12:56 PM »
Quote from: "cobra commander"
how about baby yoshi is an item and once you feed it enough you can ride him like the kuribo shoe

And He'd Be Able To Eat People? Lol Say, If He swallows spiny shell, He'll be able to make tanooki quakes, blue is P-Wings, Red is Fire Balls, And Green Spit the shell out or maybe the color of the yoshi would grant powers. green-swallow red- fire flower blue-pwings and yellow - tanooki thing.

Offline mamaluigi

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #42 on: September 19, 2009, 05:16:33 AM »
Quote from: "eeliottheking"
requesting that sledgey be made a playable character.
well I made a sledgy skin,but I'll be releasing it in my ,,mega pack"! (12 skins and 2 maps update at once!)

[spoilers]please raise him!
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my stuff]http://forum.72dpiarmy.com/viewtopic.php?f=52&t=10063[/url]

Offline KingPepe

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #43 on: September 19, 2009, 09:50:48 PM »
Quote from: "mamaluigi"
Quote from: "eeliottheking"
requesting that sledgey be made a playable character.
well I made a sledgy skin,but I'll be releasing it in my ,,mega pack"! (12 skins and 2 maps update at once!)
...should I point out I already made a Sledgy skin?

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Offline MC Jimmy

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Re: SMW 1.8 Beta 2 Feature Requests
« Reply #44 on: September 19, 2009, 10:47:36 PM »
Quote from: "KingPepe"
Quote from: "mamaluigi"
Quote from: "eeliottheking"
requesting that sledgey be made a playable character.
well I made a sledgy skin,but I'll be releasing it in my ,,mega pack"! (12 skins and 2 maps update at once!)
...should I point out I already made a Sledgy skin?
I think he means being the sledgy not a sledgy skin.