Recent Posts

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Super Mario War / Re: Super Mario War April Fools Edition Released!
« Last post by rouken on March 25, 2018, 11:17:14 PM »
Links are all dead.  :(

For preservation purpose, Two52 or any other user can re-upload the PC, MAC and Linux versions of the AFE version of the game, and the original 1.7 version?
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Super Mario War / Re: Source Code Repository
« Last post by rouken on March 25, 2018, 11:05:59 PM »
For preservation purpose, I would like to know if Two52 or any other user can re-upload the source code for the versions 1.7 and 1.7 April Fools Edition.
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Super Mario War Fanmade Content / Re: Requesting help for making skins
« Last post by Hinatediz on March 16, 2018, 06:59:59 PM »
Is there an advantage to using 16x16 and then scaling to 32x32?  Why not just start with 32x32?  I guess I'm confused.

It's because it's easy to do pixel mistakes during a straight 32x32 conversion, while doing first 16x16 and then scalling it reduces the probability of having a pixel issue...
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Super Mario War Fanmade Content / Re: Requesting help for making skins
« Last post by mapsking on March 16, 2018, 03:14:19 PM »
Is there an advantage to using 16x16 and then scaling to 32x32?  Why not just start with 32x32?  I guess I'm confused.
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Super Mario War Fanmade Content / Re: Requesting help for making skins
« Last post by Hinatediz on March 16, 2018, 11:44:57 AM »
If you wanna make Low-Res Skins, try to use a 16x16 square base... and then fill the entire of it, including the line borders but not pixel outside of it, when you're done, scale it to 32x32, repeat it for all other steps...

As for the team colors, be guided with Skin Editor if you want some colors be displayed properly...
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Super Mario War Fanmade Content / Requesting help for making skins
« Last post by mapsking on March 16, 2018, 01:59:33 AM »
Not sure where to post, but I've made a few skins, they are all at SMWStuff.net.  I am not a graphics designer, and I feel like I am missing something simple.  How do I make the sprites work like the "Classic" character, where some of the colors change based on the color chosen?  I'm not talking about the red color that changes, based on Red, Green, Yellow, or Blue team, but specifically how do I get some colors to change based on which team is selected, but not others?  In the "Classic" example, Mario's overalls are the same blue color for every team, except when selecting the blue team, when they turn red.  There are some other characters like that as well, and I'd like to be able to do it, but don't know how. 

One other question, why are some of the skin bitmaps weird colors, like greens and yellows for the character sprites, an example being the case of the "Classic" skin that originally comes with the game?  Am I just an idiot?  Why not just use skin tones of Mario, instead of the weird tones?  Of course they show up correctly in game, and that is why I feel I'm missing something.  Is there a guide I can use or something?  I tried using the Super Skin Editor, but nothing works for me in there, so I use gimp.

Thanks for any help!  I loved this game ever since it first came out, and still play it with my kids all the time!  I would love to make my own character creation easier, but feel like I'm going about it the hard way.

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Super Mario War Fanmade Content / Re: SMWStuff Reloaded
« Last post by mapsking on March 14, 2018, 08:09:38 PM »
I would also like to see the uploading of other things if possible.
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Super Mario War Fanmade Content / Re: SMWStuff Reloaded
« Last post by Hinatediz on March 09, 2018, 08:27:58 PM »
Background and Music uploading when?

Also there is a bug that no link displays skins or maps
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General Discussion / Re: 10 Years in 72dpiarmy and Memories
« Last post by BPence89 on February 18, 2018, 12:19:12 PM »
Anyone still have the missing tilesets?
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ideas, brainstorming, stuff / Re: NES/Famicom 2D Fighting Game
« Last post by KingPepe on February 13, 2018, 11:11:37 AM »
New dev log video for what's going on with Famicom Fighters at the moment: https://www.youtube.com/watch?v=JaIUItKQ5aQ
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