Recent Posts

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General Discussion / Re: 10 Years in 72dpiarmy and Memories
« Last post by Managor on March 02, 2017, 04:05:04 PM »
10 years of the original Mario War game being lost. Still looking for it.
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Super Mario War / Does anyone have the original Mario War
« Last post by Managor on March 02, 2017, 03:51:57 PM »
Can't find it anywhere on the internet. I would really want to run it on dosbox just for Nostalgias sake
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General Discussion / Re: 10 Years in 72dpiarmy and Memories
« Last post by Agastya on March 02, 2017, 08:49:12 AM »
i mean, to be fair, people did move on to skype before discord happened
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Dayum, has it been almost an entire year since I've posted the last one? Oh well.

http://imgur.com/a/cAUgi

Now I'm posting this as an imgur album since it's 7 pages long. Yep, pages, I kind of took on a bit of a proper format. The only problem is my software started working against me and kept crashing, probably something about the vector layers being buggy, and I ended up rushing it, so no shading save for like 2 pages (though I still think this flat color style is better than the mishmash of shading I'd always do in previous parts.)

I might just adopt a simpler style like that if I'm going to make more of these just so finishing them off doesn't take forever. (Note: I started this in December but life got in the way.)
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General Discussion / Re: 10 Years in 72dpiarmy and Memories
« Last post by MasterLederhosen on February 23, 2017, 12:49:17 PM »
most people moved on to skype
Haha, skype, you're a funny man.

Also, I don't really have any memories since 70% of the stuff that happened did so before I had even joined. All I really remember is spicy memes everywhere followed by over half a dozen years of dead silence.
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General Discussion / Re: 10 Years in 72dpiarmy and Memories
« Last post by ash on February 21, 2017, 04:53:02 PM »
lmao idk how to use this file xd
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Super Mario War / Re: Netplay General Discussion
« Last post by Korbel on February 20, 2017, 09:25:07 PM »
When I put the time into it, I will record it in fullscreen. I didn't the first time because I wanted to have eyes on the console, but now I have two displays for that.
I also felt it played better in windowed mode.
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Super Mario War / Re: Netplay General Discussion
« Last post by Felix-The-Ghost on February 19, 2017, 02:58:37 PM »
fluffypillow should watch this, I thought he enforced messages with deaths/item pickups so they wouldn't desync.
Also can you record a fullscreen session?
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Super Mario War / Re: Netplay General Discussion
« Last post by Korbel on February 19, 2017, 12:41:47 AM »
Hey, I tried the netplay with my brother and did a thing. https://www.youtube.com/watch?v=0lh9GlSVTrU
This is footage of it, which I randomly decided to do because it was going crazy. Though I'm sure this is how it always is.
I am aware this is highly WIP of course, but this WIP had a rare case where glitches actually made it fun too. It didn't really mess up movement all too much, though sometimes it would go insane in movement glitches if you were playing as a regular player and not the host.
Soon enough I might get to playing this with 3 other people, once I get my port forwarding working correctly as it's messed up after certain things happening a few months ago.
Anyway, thanks for making efforts to do this, man! This is pretty damn amazing and I thought I would eventually have to gain a programming ability in order to do this myself. I would probably gladly donate to you if I had such disposable money. Keep up the good work!
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Super Mario War / Re: Super Mario War AI Difficulty Question
« Last post by BrunoMatrix1997 on February 14, 2017, 08:03:45 PM »
I understand, but online mode could be very good cuz sometimes when only you win always, game become boring without any challenge. But i still believe SMW engine can be improved to handle better AI CPU Bots. Oh well, thanks for any help.
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